Flames of Destruction Booster
Yu-Gi-Oh! TRADING CARD GAME Flames of Destruction closes out the first Dueling season of the Yu-Gi-Oh! VRAINS era with a bang! This 100-card booster set will shake things up with new cards for established Deck themes, a brand-new Link Monster theme that can be played as its own Deck or spliced into existing strategies, the return of the Elemental Lords, and more!
These new Link Monsters have flexible Link Materials that let you use them in any Deck, and each one has two abilities: one that you use when you Link Summon the monster and one that’s always active. These powers range from retrieving any Spell or Trap Card from your Graveyard to changing the number of cards you get to draw each turn. With some strategic card placement, you could be drawing up to 6 cards at the start of your turn instead of just 1!
To make the most of these abilities, you’ll want to keep your Link Monsters co-linked. If you do, you’ll get a refund on the cost of the new monsters’ one-shot abilities and their always-on powers will grow much stronger! Try combining these monsters with cards like Tri-Gate Wizard from Yu-Gi-Oh! TRADING CARD GAME Structure Deck: Cyberse Link or Firewall Dragon from Yu-Gi-Oh! TRADING CARD GAME Code of the Duelist to gain even more from co-linking your monsters.
For over 5 years, the four Elemental Lords have stood alone as keepers of some of the strongest effects allowed in Dueling. In Yu-Gi-Oh! TRADING CARD GAME Flames of Destruction, the fifth Elemental Lord finally arrives, along with the monsters tasked to guard their great powers from those who would misuse them! The newest Elemental Lord can only be Summoned while you have exactly 5 LIGHT monsters in your Graveyard and commands the power of Raigeki – the power to destroy all enemy monsters at once! This Elemental Lord is a great fi t in Decks built using the LIGHT monsters from Yu-Gi-Oh! TRADING CARD GAME Structure Deck: Wave of Light.
The servants of the Elemental Lords can shift their Attributes while in the Graveyard, allowing you to adjust until you have exactly 5 monsters of the same Attribute as the Elemental Lord you want to Summon. While they’re on the field, they can help you search out your Elemental Lords, flip your opponent’s monsters face down, negate Spell and Trap Cards, and more! They even have their own Field Spell that lets you pay the cost of these effects by sending useful cards from your Deck to the Graveyard, making them better than free!
– 9 cards per booster, 24 booster per display